World of Warships Update 0.6.11 – Analysis

Naval Base, Clan Battles, Deep-water torpedoes, there's lots for World of Warships Update 0.6.11!

Naval Base, Clan Battles, Deep-water torpedoes, there’s lots for World of Warships Update 0.6.11!

Naval Base and Oil

What’s that, oil you say?

Yes! there is a new currency for World of Warships! You will be able to upgrade parts of your naval base with it!

Naval base?

Yup, every clan will have one, so you’d better join one quick! The naval base gives bonuses, that improve the more you build and upgrade.

Naval Base

Every clan will have a naval base, which they will be able to upgrade with the oil they earn. It is in four parts, the Shipyard, Dock, Headquarters and Research Centre. Each one gives different types of bonuses. These bonuses can be achieved when a clan Commander or Deputy Commander upgrade these areas.

The structures and rewards go as following:

Shipyard:

  • Tier V Boathouse: cost of researched ships (of Tier V) is reduced by 10%; oil required: 50.
  • Tier VI Boathouse: cost of researched ships (of Tier VI) is reduced by 10%; oil required: 200.
  • Tier VII Boathouse: cost of researched ships (of Tier VII) is reduced by 10%; oil required: 1,000.
  • Tier VIII Boathouse: cost of researched ships (of Tier VIII) is reduced by 10%; oil required: 5,000.

Dock:

  • Slip (destroyers): cost of servicing destroyers is reduced by 10%; oil required: 4,000.
  • Small Dock (cruisers): cost of servicing cruisers is reduced by 10%; oil required: 4,000.
  • Large Dock (battleships): cost of servicing battleships is reduced by 10%; oil required: 5,000.
  • Medium Dock (aircraft carriers): cost of servicing aircraft carriers is reduced by 10%; oil required: 5,000.

Research Center:

  • Service Technique des Constructions Navales (France): 3% XP boost in battles played with French ships; price: 2,000 Oil.
  • Directorate of Naval Construction (the U.K.): 3% XP boost in battles played with British ships; price: 2,000Oil.
  • Shipbuilding and Armament Bureau (the U.S.S.R.): 3% XP boost in battles played with Soviet ships; price: 2,000 Oil.
  • Amt Kriegsschiffsbau (Germany): 3% XP boost in battles played with German ships; price: 2,000 Oil.
  • Bureau of Engineering (the U.S.A.): 3% XP boost in battles played with U.S.A. ships; price: 2,000 Oil.
  • Kansei Honbu (Navy Technical Department) (Japan): 3% XP boost in battles played with Japanese ships; price: 2,000 Oil.
  • Naval Construction Staff Group (Pan-Asia): 3% XP boost in battles played with Pan-Asian ships; price: 2,000 Oil.

Headquarters (determines the maximum size of a clan):

  • Squadron Staff: increases maximum clan size by 10 members; oil required: 20,000.
  • Task Force Staff: increases maximum clan size by 10 members; oil required: 100,000.

Oil

Oil can only be obtained by clan members. They can earn it from containers or from completing challenges or achievements.

Clan Battles

In Update 0.6.11, the new battle mode, ‘Clan Battles‘, will appear in the list of battle modes. This mode will replace ‘Team Battles’ in the Service Record and will be available from Level 15.

Clan battles will be available when the season starts.

All teams created in the Team Battles mode will be removed from the game client. Players will get compensation in the same currency and amount that they spent to create, and carry out operations with, their teams.

New content

Ships

New ships were added for testing by developers, supertesters, and collectors:

  • Italian Tier V battleship Giulio Cesare
  • Pan-Asian Tier VI cruiser Huang He

Camouflages and Containers

  • Added a special container and a unique permanent camouflage for the Soviet Tier V battleship Oktyabrskaya Revoluciya

Deep Water Torpedoes

Yes, that has been added for pan Asia ships and the Graf Zeppelin for testing. These torpedoes can travel at greater depths than standard torpedoes and can pass beneath a ship without hitting her, depending on the draft.

Other Improvements + Fixes (that are usefull to know)

  • To increase the value of the Inertia Fuse for HE Shells skill for ships with small calibre guns, we changed the way this skill operates as follows: -1% to chance of causing fire for shells with a calibre up to and including 139 mm, and -3% (as it used to be) for shells with a calibre exceeding 139 mm.
  • In response to requests from our players, we set a limit on the tier of ships eligible to take part in Operations, to Tier VI ships only.
  • Reduced the initial loading time for the clan and inventory browser.
  • Improved water quality near the surface and in the medium or high binocular view.
  • Bug Fixes

That’s all for World of Warships Update 0.6.11!