Update 0.6.3 – Analysis

Here are the main features of update 0.6.3:

  • With the release of Update 0.6.3, an alternative control mode based on a two-button approach popular among Real Time Strategy fans will be added for aircraft carriers. The new mode will be disabled by default and can be enabled in the game settings. – This new mode is a lot cleaner and more sensible than the default one. For those who do not play RTS however, it may just be simpler to stick with the original.
  • U.S. Carrier plane torpedo changes – these go as following note these are only for automatically released torpedoes:

For Martin T3M torpedo carriers, the torpedo release distance was decreased by 32% while the approach radius was reduced by 24%.

For Martin T4M torpedo carriers, the torpedo release distance was decreased by 32% while the approach radius was reduced by 25%.

For Douglas TBD torpedo carriers, the torpedo release distance was decreased by 28% while the approach radius was reduced by 24%.

For Grumman TBF torpedo carriers, the torpedo release distance was decreased by 26% while the approach radius was reduced by 21%.

For Grumman TBM-3 torpedo carriers, the torpedo release distance was decreased by 24% while the approach radius was reduced by 20%.

For Douglas AD1 torpedo carriers, the torpedo release distance was decreased by 22% while the approach radius was reduced by 15%.

For Douglas BTD-1 torpedo carriers, the torpedo release distance was decreased by 20% while the approach radius was reduced by 16%.

For Douglas XSB2D torpedo carriers, the torpedo release distance was decreased by 20% while the approach radius was reduced by 16%.

These simply buff the automatic torpedo attacks. This feature is probably to compensate for removing manual drops at tier IV and V.

  • We have added a smokescreen timer which will be displayed in the right corner next to the “Detected” icon. The timer is visible to the player only and only works for the player’s own smokescreen. – an extremely useful feature, that gets rid of having to guess when you are going to have to run. It works like so:

Neutral: The timer counts down the time remaining until the first smoke “circle” starts to fade away.

Warning: The timer goes into the ‘Warning’ status 10 seconds before the first circle of the smokescreen starts to fade away.

Dispersed: The timer will show the time remaining until the last circle of the smoke screen completely fades away.

Added an indicator to the game showing the maximum speed at which a player’s ship will be effectively hidden by the smoke. If that speed limit is exceeded, the indicator displays a warning.

  • All players who enter the game during the week immediately following the release of Update 0.6.3 will receive a unique gift: a Shchuka-class submarine with a Commander. – This was a GREAT Aprils fools joke! Everyone though the submarine was actually going to be able to be used. Nobody saw that coming, we didn’t either! A good thing about this though is that anyone who gets the sub gets a free port slot when it is removed.
  • Update 0.6.3 will make the detectability range of a ship after firing its main guns equal to the ship’s maximum firing range. This change will eliminate situations where ships with a low detectability range could fire at enemy ships in sight while remaining invisible to them. – so it’s bye bye to stealth firing!

They are all of the main points about update 0.6.3! Here are a few smaller ones:

  • Battle chat will now save all chat communications for the entire battle. Players will be able to access chat messages by hitting Enter or by clicking in the chat box.
  • Improved the control key assignment system: we fixed the display of keys in the game and and added an option to assign commands to certain previously unavailable keys. Now, commands may be assigned to all keys except Enter and Esc.
  • Clarified the text showing the number of battles until the Team Killer status is removed.
  • Streamlined the system of Commander ranks used in the game by fixing a number of rank inconsistencies.

Plus a ton of other small patches. See them here.

That’s all there is on update 0.6.3!