Submarines in World of Warships?

One of our team was just looking through at the ‘armored patrol’ website at the april fools leak and saw this, and looked in disbelief:

sub

First of all, a Marinefährprahm is a ‘naval ferry barge‘: basically a landing craft. How will this be implemented in the game? You can hardly have much fun sailing a landing craft, defenseless, while being rained on with enemy fire. Our thoughts on this are that the landing craft must be some part of the ‘co-op missions’ that were mentioned in the 2017 plans for the year video. They will probably be controlled by AI, where in the mission you will have to escort them to a safe location, or an attack (see next paragraph). I highly doubt these will ever be part of random battles unless a new, more abstract gamemode was released.

landing-craft

Then there is Landing Craft Infrantry. We can only assume that this reffers to actual troops that will be coming off the Marinefährprahm. Maybe these could be implemented in a mission, where you have to escort landing craft, to then deliver the infantry, who will then attack the naval fortress, or make an attack like the D-day landings.

Haskell-class attack transports were ‘amphibious assault ships designed to transport 1,500 troops and their combat equipment, and land them on hostile shores with the ships’ integral landing craft’ So basically a larger infantry ship, with the same intentions as described earlier.

haskell-class-attack-transports

Finally, the Shchuka-class submarine. Here are the details:

  • the submarine does not have any torpedoes – ummmmm wait a second it has :
    • 4 × bow torpedo tubes
    • 2 × stern torpedo tubes
    • 2 × 45 mm (1.8 in) semi-automatic guns

    so you take away torpedoes and have… 2x45mm guns. They are not going to go much! Presumably subs will have to be fast, very fast, to even stand a chance. Or of course be part of a co-op mission. Or maybe have a ‘new type of armament’ as mentioned in the 2017 plans for the year video.

  • Cannot  submerge – well even if it could it wouldn’t be able to do any damage…
  • Cannot be detected by surface ships – Fair enough if it only has 2 tank guns.
  • Detected by aircraft,  sonar and radar, or a proxy spotting distance – so you can’t spot them from the ground, but you can 1 mile up. That will be interesting. And how many hitpoints will they have, if they are so hard to spot. If a sonar consumable comes out, subs must have to be powerful enough for people to feel as a threat, and actually feel they need sonar to counter subs. A proxy spotting distance will probably be 3-8km? The sub captains (if players can actually get them) will probably stay away from ships at this range, as the subs will probably have destroyer hitpoints.
  • Wait a second: it only mentions one submarine – true, maybe we are over reacting, but if subs do come out, it will be a very heated decision!